Searched refs:availableSceneModes (Results 1 – 5 of 5) sorted by relevance
1352 const uint8_t availableSceneModes[] = { in constructStaticInfo() local1358 availableSceneModes, sizeof(availableSceneModes)); in constructStaticInfo()
2263 static const uint8_t availableSceneModes[] = { in constructStaticInfo() local2267 availableSceneModes, sizeof(availableSceneModes)); in constructStaticInfo()
1583 const uint8_t availableSceneModes[] = { in constructStaticInfo() local1589 availableSceneModes, sizeof(availableSceneModes)); in constructStaticInfo()
1600 static const uint8_t availableSceneModes[] = { in constructStaticInfo() local1604 ADD_STATIC_ENTRY(ANDROID_CONTROL_AVAILABLE_SCENE_MODES, availableSceneModes, in constructStaticInfo()1605 sizeof(availableSceneModes)); in constructStaticInfo()
2209 static const uint8_t availableSceneModes[] = { in constructStaticInfo() local2212 ADD_OR_SIZE(ANDROID_CONTROL_AVAILABLE_SCENE_MODES, availableSceneModes, in constructStaticInfo()2213 sizeof(availableSceneModes)); in constructStaticInfo()