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Searched refs:bCount (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish/camera/
DEmulatorCameraTest.cpp72 uint32_t rCount, gCount, bCount; in captureRGBA() local
83 bCount = pixel[Scene::B] * scale64x; in captureRGBA()
87 *px++ = bCount < 255*64 ? bCount / 64 : 255; in captureRGBA()
130 int32_t rCount, gCount, bCount; in captureYU12() local
142 bCount = pixel[Scene::B] * scale64x; in captureYU12()
143 bCount = bCount < saturationPoint ? bCount : saturationPoint; in captureYU12()
144 *pxY++ = (rgbToY[0] * rCount + rgbToY[1] * gCount + rgbToY[2] * bCount); in captureYU12()
146 … *pxV++ = (rgbToCr[0] * rCount + rgbToCr[1] * gCount + rgbToCr[2] * bCount + rgbToCr[3]); in captureYU12()
147 … *pxU++ = (rgbToCb[0] * rCount + rgbToCb[1] * gCount + rgbToCb[2] * bCount + rgbToCb[3]); in captureYU12()
/device/google/cuttlefish/guest/hals/camera/fake-pipeline2/
DSensor.cpp433 uint32_t rCount, gCount, bCount; in captureRGBA() local
438 bCount = pixel[Scene::B] * scale64x; in captureRGBA()
442 *px++ = bCount < 255 * 64 ? bCount / 64 : 255; in captureRGBA()
462 uint32_t rCount, gCount, bCount; in captureRGB() local
467 bCount = pixel[Scene::B] * scale64x; in captureRGB()
471 *px++ = bCount < 255 * 64 ? bCount / 64 : 255; in captureRGB()
507 int32_t rCount, gCount, bCount; in captureNV21() local
514 bCount = pixel[Scene::B] * scale64x; in captureNV21()
515 bCount = bCount < saturationPoint ? bCount : saturationPoint; in captureNV21()
517 *pxY++ = (rgbToY[0] * rCount + rgbToY[1] * gCount + rgbToY[2] * bCount) / in captureNV21()
[all …]
/device/generic/goldfish/camera/fake-pipeline2/
DSensor.cpp449 uint32_t rCount, gCount, bCount; in captureRGBA() local
460 bCount = pixel[Scene::B] * scale64x; in captureRGBA()
464 *px++ = bCount < 255*64 ? bCount / 64 : 255; in captureRGBA()
488 uint32_t rCount, gCount, bCount; in captureRGB() local
499 bCount = pixel[Scene::B] * scale64x; in captureRGB()
503 *px++ = bCount < 255*64 ? bCount / 64 : 255; in captureRGB()
544 int32_t rCount, gCount, bCount; in captureYU12() local
556 bCount = pixel[Scene::B] * scale64x; in captureYU12()
557 bCount = bCount < saturationPoint ? bCount : saturationPoint; in captureYU12()
558 *pxY++ = (rgbToY[0] * rCount + rgbToY[1] * gCount + rgbToY[2] * bCount); in captureYU12()
[all …]