Searched refs:bindIndexedBuffer (Results 1 – 3 of 3) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 244 …void bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
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D | GLClientState.cpp | 523 void GLClientState::bindIndexedBuffer(GLenum target, GLuint index, GLuint buffer, GLintptr offset, … in bindIndexedBuffer() function in GLClientState
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 664 …ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, strid… in s_glVertexAttribPointer() 3281 state->bindIndexedBuffer(target, index, buffer, offset, size, 0, 0); in s_glBindBufferRange() 3313 state->bindIndexedBuffer(target, index, buffer, 0, size, 0, 0); in s_glBindBufferBase() 3716 …ctx->m_state->bindIndexedBuffer(0, index, ctx->m_state->currentArrayVbo(), (uintptr_t)pointer, 0, … in s_glVertexAttribIPointer() 5337 state->bindIndexedBuffer(0, bindingindex, buffer, offset, 0, stride, stride); in s_glBindVertexBuffer()
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