Searched refs:bindings (Results 1 – 2 of 2) sorted by relevance
412 …c void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindings) { in sClearIndexedBufferBinding() argument413 for (size_t i = 0; i < bindings.size(); i++) { in sClearIndexedBufferBinding()414 if (bindings[i].buffer == id) { in sClearIndexedBufferBinding()415 bindings[i].offset = 0; in sClearIndexedBufferBinding()416 bindings[i].stride = 0; in sClearIndexedBufferBinding()417 bindings[i].effectiveStride = 16; in sClearIndexedBufferBinding()418 bindings[i].size = 0; in sClearIndexedBufferBinding()419 bindings[i].buffer = 0; in sClearIndexedBufferBinding()
355 std::vector<VkDescriptorSetLayoutBinding> bindings; member562 for (size_t i = 0; i < layoutInfo.bindings.size(); ++i) { in initDescriptorSetStateLocked()564 const auto& binding = layoutInfo.bindings[i]; in initDescriptorSetStateLocked()3677 info.bindings.push_back(pCreateInfo->pBindings[i]); in on_vkCreateDescriptorSetLayout()