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Searched refs:boundFboProps_const (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1491 const FboProps& props = boundFboProps_const(target); in getBoundFramebufferFormat()
1666 const FboProps& GLClientState::boundFboProps_const(GLenum target) const { in boundFboProps_const() function in GLClientState
1725 return boundFboProps_const(target).name; in boundFramebuffer()
1769 res = boundFboProps_const(target).colorAttachmenti_textures[colorAttachmentIndex]; in getFboAttachmentTextureId()
1774 res = boundFboProps_const(target).depthAttachment_texture; in getFboAttachmentTextureId()
1777 res = boundFboProps_const(target).stencilAttachment_texture; in getFboAttachmentTextureId()
1780 res = boundFboProps_const(target).depthstencilAttachment_texture; in getFboAttachmentTextureId()
1888 res = boundFboProps_const(target).colorAttachmenti_rbos[colorAttachmentIndex]; in getFboAttachmentRboId()
1893 res = boundFboProps_const(target).depthAttachment_rbo; in getFboAttachmentRboId()
1896 res = boundFboProps_const(target).stencilAttachment_rbo; in getFboAttachmentRboId()
[all …]
DGLClientState.h574 const FboProps& boundFboProps_const(GLenum target) const;