Searched refs:checkFramebufferCompleteness (Results 1 – 2 of 2) sorted by relevance
165 bool checkFramebufferCompleteness(GLenum target, const GLClientState* state) const;
2858 bool GL2Encoder::checkFramebufferCompleteness(GLenum target, const GLClientState* state) const { in checkFramebufferCompleteness() function in GL2Encoder2876 ctx->checkFramebufferCompleteness(target, state); in s_glCheckFramebufferStatus()