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/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
DYUVConverter.cpp387 ywidth, cwidth, cheight; in YUVConverter() local
391 cheight = height / 2; in YUVConverter()
394 createYUVGLTex(GL_TEXTURE1, cwidth, cheight, &mUtex); in YUVConverter()
395 createYUVGLTex(GL_TEXTURE2, cwidth, cheight, &mVtex); in YUVConverter()
418 ywidth, cwidth, cheight; in drawConvert() local
422 cheight = height / 2; in drawConvert()
428 x, y, cwidth, cheight, in drawConvert()
431 x, y, cwidth, cheight, in drawConvert()