Searched refs:createYUVGLFullscreenQuad (Results 1 – 1 of 1) sorted by relevance
299 static void createYUVGLFullscreenQuad(GLuint* vbuf_out, in createYUVGLFullscreenQuad() function405 createYUVGLFullscreenQuad(&mVbuf, &mIbuf, width, ywidth); in YUVConverter()