Searched refs:curr_depth (Results 1 – 1 of 1) sorted by relevance
1150 GLsizei curr_depth = depth; in setBoundTextureDims() local1156 texrec->dims->depths[curr_level] = curr_depth; in setBoundTextureDims()1159 ((target == GL_TEXTURE_3D && curr_depth == 0) || in setBoundTextureDims()1166 curr_depth = (curr_depth >> 1) ? (curr_depth >> 1) : 1; in setBoundTextureDims()