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Searched refs:currentProgram (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h262 GLint currentProgram() const { return m_currentProgram; } in currentProgram() function
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4846 if (!state->currentProgram()) { in s_glActiveShaderProgram()
5179 if (state->currentProgram()) { in s_glUseProgramStages()
5195 if (!pipeline || state->currentProgram()) { in s_glBindProgramPipeline()