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Searched refs:depthAttachment_rbo (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1534 res_info->rb_format = queryRboFormat(props.depthAttachment_rbo); in getBoundFramebufferFormat()
1537 props.depthAttachment_rbo); in getBoundFramebufferFormat()
1619 props.depthAttachment_rbo = 0; in addFreshFramebuffer()
1818 if (boundFboProps(target).depthAttachment_rbo == renderbuffer && in detachRboFromFbo()
1820 boundFboProps(target).depthAttachment_rbo = 0; in detachRboFromFbo()
1832 if (boundFboProps(target).depthAttachment_rbo == renderbuffer && in detachRboFromFbo()
1834 boundFboProps(target).depthAttachment_rbo = 0; in detachRboFromFbo()
1863 boundFboProps(target).depthAttachment_rbo = renderbuffer; in attachRbo()
1871 boundFboProps(target).depthAttachment_rbo = renderbuffer; in attachRbo()
1893 res = boundFboProps_const(target).depthAttachment_rbo; in getFboAttachmentRboId()
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DGLClientState.h59 GLuint depthAttachment_rbo; member