Searched refs:depthRenderableFormat (Results 1 – 3 of 3) sorted by relevance
64 bool depthRenderableFormat(GL2Encoder* ctx, GLenum internalformat);
593 bool depthRenderableFormat(GL2Encoder*, GLenum internalformat) { in depthRenderableFormat() function
4592 !GLESv2Validation::depthRenderableFormat(ctx, internalformat) && in s_glGetInternalformativ()