Searched refs:frames_sleep (Results 1 – 3 of 3) sorted by relevance
383 int frames_sleep = out->frames_total_buffered < out->buffer.frame_count ? 0 : frames; in out_write() local385 uint64_t sleep_time_us = frames_sleep * 1000000LL / in out_write()441 int frames_sleep = 0; in do_out_standby() local448 frames_sleep = out->frames_written - out->underrun_position; in do_out_standby()450 if (frames_sleep == 0) { in do_out_standby()454 sleep_time_us = frames_sleep * 1000000LL / in do_out_standby()
574 int frames_sleep = out->frames_total_buffered < out->buffer.frame_count ? 0 : frames; in out_write() local576 uint64_t sleep_time_us = frames_sleep * 1000000LL / in out_write()635 int frames_sleep = 0; in do_out_standby() local642 frames_sleep = out->frames_written - out->underrun_position; in do_out_standby()644 if (frames_sleep == 0) { in do_out_standby()648 sleep_time_us = frames_sleep * 1000000LL / in do_out_standby()
577 int frames_sleep = out->frames_total_buffered < out->buffer.frame_count ? 0 : frames; in out_write() local579 uint64_t sleep_time_us = frames_sleep * 1000000LL / in out_write()638 int frames_sleep = 0; in do_out_standby() local645 frames_sleep = out->frames_written - out->underrun_position; in do_out_standby()647 if (frames_sleep == 0) { in do_out_standby()651 sleep_time_us = frames_sleep * 1000000LL / in do_out_standby()