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Searched refs:game (Results 1 – 3 of 3) sorted by relevance

/device/google/contexthub/firmware/os/drivers/orientation/
Dorientation.c114 struct Fusion game; member
351 if (fusionHasEstimate(&mTask.game)) { in updateOutput()
354 fusionGetAttitude(&mTask.game, &attitude); in updateOutput()
365 fusionGetRotationMatrix(&mTask.game, &R); in updateOutput()
381 fusionGetRotationMatrix(&mTask.game, &R); in updateOutput()
496 fusionHandleAcc(&mTask.game, &a, dT); in drainSamples()
518 fusionHandleGyro(&mTask.game, &w, dT); in drainSamples()
575 initFusion(&mTask.game, FUSION_USE_GYRO | in configureGame()
/device/amlogic/yukawa/input/
DGeneric.kl416 # Joystick and game controller axes.
/device/google/atv/
DGeneric.kl414 # Joystick and game controller axes.