Searched refs:getAccessoryConnected (Results 1 – 4 of 4) sorted by relevance
271 Status getAccessoryConnected(const std::string &portName, std::string *accessory) { in getAccessoryConnected() function308 if (getAccessoryConnected(portName, &accessory) != Status::SUCCESS) { in getCurrentRoleHelper()
297 Status getAccessoryConnected(const std::string &portName, std::string *accessory) { in getAccessoryConnected() function334 if (getAccessoryConnected(portName, &accessory) != Status::SUCCESS) { in getCurrentRoleHelper()
273 Status getAccessoryConnected(const std::string &portName, std::string *accessory) { in getAccessoryConnected() function310 if (getAccessoryConnected(portName, &accessory) != Status::SUCCESS) { in getCurrentRoleHelper()
354 Status getAccessoryConnected(const std::string &portName, std::string *accessory) { in getAccessoryConnected() function390 if (getAccessoryConnected(portName, &accessory) != Status::SUCCESS) { in getCurrentRoleHelper()