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Searched refs:getLastEncodedBufferBind (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp576 if (buffer != !getLastEncodedBufferBind(target)) return false; in isNonIndexedBindNoOp()
590 if (buffer != getLastEncodedBufferBind(target)) return false; in isIndexedBindNoOp()
667 GLuint GLClientState::getLastEncodedBufferBind(GLenum target) { in getLastEncodedBufferBind() function in GLClientState
DGLClientState.h250 GLuint getLastEncodedBufferBind(GLenum target);
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp564 bool encode = id != m_state->getLastEncodedBufferBind(target); in doBindBufferEncodeCached()