Searched refs:getState (Results 1 – 9 of 9) sorted by relevance
226 const VertexAttribState& getState(int location);593 const VertexAttribState& vertexAttrib = getState(index); in getVertexAttribParameter()650 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()656 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()662 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()668 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()674 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()680 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()686 … const GLClientState::VertexAttribState& state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()692 … const GLClientState::VertexAttribState& state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()[all …]
347 const GLClientState::VertexAttribState& GLClientState::getState(int location) { in getState() function in GLClientState
258 return me->getState(state); in GetStateWrapper()326 OMX_ERRORTYPE GoldfishOMXComponent::getState(OMX_STATETYPE * /* state */) { in getState() function in android::GoldfishOMXComponent
157 virtual OMX_ERRORTYPE getState(OMX_STATETYPE *state);
96 virtual OMX_ERRORTYPE getState(OMX_STATETYPE *state);
383 OMX_ERRORTYPE SimpleGoldfishOMXComponent::getState(OMX_STATETYPE *state) { in getState() function in android::SimpleGoldfishOMXComponent
165 virtual int getState() const = 0; // FSM state227 virtual int getState() const override { in getState() function
255 if (getState() != SESSION_USER) { in handleRx()256 ALOGE("%s: Invalid state; have %d, need %d", __func__, getState(), SESSION_USER); in handleRx()463 switch (getState()) { in handleRx()891 if (getState() != SESSION_USER) { in handleRx()
351 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()519 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays()551 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements()