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Searched refs:getTextureRec (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1047 TextureRec* texrec = getTextureRec(texture); in bindTexture()
1090 TextureRec* texrec = getTextureRec(texture); in setBoundEGLImage()
1110 TextureRec* GLClientState::getTextureRec(GLuint id) const { in getTextureRec() function in GLClientState
1121 TextureRec* texrec = getTextureRec(texture); in setBoundTextureInternalFormat()
1128 TextureRec* texrec = getTextureRec(texture); in setBoundTextureFormat()
1135 TextureRec* texrec = getTextureRec(texture); in setBoundTextureType()
1142 TextureRec* texrec = getTextureRec(texture); in setBoundTextureDims()
1180 TextureRec* texrec = getTextureRec(texture); in setBoundTextureSamples()
1187 TextureRec* texrec = getTextureRec(texture); in setBoundTextureImmutableFormat()
1194 TextureRec* texrec = getTextureRec(texture); in isBoundTextureImmutableFormat()
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DGLClientState.h584 TextureRec* getTextureRec(GLuint id) const;