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Searched refs:glGetAttachedShaders_enc (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_enc.cpp1684 void glGetAttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint… in glGetAttachedShaders_enc() function
11629 this->glGetAttachedShaders = &glGetAttachedShaders_enc; in gl2_encoder_context_t()