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Searched refs:gpuPtr (Results 1 – 1 of 1) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp364 void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access); in glFlushMappedBufferRangeAEMU() local
365 if (gpuPtr) { in glFlushMappedBufferRangeAEMU()
366 memcpy(gpuPtr, guest_buffer, length); in glFlushMappedBufferRangeAEMU()
429 void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access); in glMapBufferRangeAEMU() local
430 if (gpuPtr) { in glMapBufferRangeAEMU()
432 memcpy(mapped, gpuPtr, length); in glMapBufferRangeAEMU()
497 void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access); in glUnmapBufferAEMU() local
498 if (gpuPtr) in glUnmapBufferAEMU()
499 memcpy(gpuPtr, guest_buffer, length); in glUnmapBufferAEMU()