Home
last modified time | relevance | path

Searched refs:indx (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp140 void glVertexAttrib1f(GLuint indx, GLfloat x);
141 void glVertexAttrib1fv(GLuint indx, const GLfloat* values);
142 void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
143 void glVertexAttrib2fv(GLuint indx, const GLfloat* values);
144 void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
145 void glVertexAttrib3fv(GLuint indx, const GLfloat* values);
146 void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
147 void glVertexAttrib4fv(GLuint indx, const GLfloat* values);
148 …void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei str…
209 …void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei…
[all …]
DGL2Encoder.cpp623 static bool isValidVertexAttribIndex(void *self, GLuint indx) in isValidVertexAttribIndex() argument
628 return indx < maxIndex; in isValidVertexAttribIndex()
636 void GL2Encoder::s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolea… in s_glVertexAttribPointer() argument
640 VALIDATE_VERTEX_ATTRIB_INDEX(indx); in s_glVertexAttribPointer()
648 ctx->m_state->setVertexAttribBinding(indx, indx); in s_glVertexAttribPointer()
649 ctx->m_state->setVertexAttribFormat(indx, size, type, normalized, 0, false); in s_glVertexAttribPointer()
664 …ctx->m_state->bindIndexedBuffer(0, indx, ctx->m_state->currentArrayVbo(), (uintptr_t)ptr, 0, strid… in s_glVertexAttribPointer()
667 ctx->glVertexAttribPointerOffset(ctx, indx, size, type, normalized, stride, (uintptr_t)ptr); in s_glVertexAttribPointer()
Dgl2_enc.cpp4100 void glVertexAttrib1f_enc(void *self , GLuint indx, GLfloat x) in glVertexAttrib1f_enc() argument
4118 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1f_enc()
4126 void glVertexAttrib1fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib1fv_enc() argument
4145 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1fv_enc()
4154 void glVertexAttrib2f_enc(void *self , GLuint indx, GLfloat x, GLfloat y) in glVertexAttrib2f_enc() argument
4172 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2f_enc()
4181 void glVertexAttrib2fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib2fv_enc() argument
4200 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2fv_enc()
4209 void glVertexAttrib3f_enc(void *self , GLuint indx, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f_enc() argument
4227 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib3f_enc()
[all …]
DGL2Encoder.h237 static void s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type,
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp516 static void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerData() argument
518 s_gles3.glVertexAttribPointer(indx, size, type, normalized, 0, data); in glVertexAttribPointerData()
521 static void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerOffset() argument
523 s_gles3.glVertexAttribPointer(indx, size, type, normalized, 0, in glVertexAttribPointerOffset()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in133 GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
134 GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
135 GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
136 GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
137 GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
138 GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
139 GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
140 GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
141 GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, G…
208 GL_ENTRY(void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalize…
[all …]