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Searched refs:infolog (Results 1 – 6 of 6) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.attrib127 dir infolog out
128 len infolog bufsize
146 dir infolog out
147 len infolog bufsize
Dgles3.in66 …ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
69 GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h298 GLsizei bufsize, GLsizei* length, GLchar* infolog);
302 GLsizei bufsize, GLsizei* length, GLchar* infolog);
Dgl2_entry.cpp73 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
76 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
844 void glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog() argument
848 ctx->glGetProgramInfoLog(ctx, program, bufsize, length, infolog); in glGetProgramInfoLog()
863 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog() argument
867 ctx->glGetShaderInfoLog(ctx, shader, bufsize, length, infolog); in glGetShaderInfoLog()
DGL2Encoder.cpp1916 GLsizei* length, GLchar* infolog) in s_glGetShaderInfoLog() argument
1920 ctx->m_glGetShaderInfoLog_enc(self, shader, bufsize, length, infolog); in s_glGetShaderInfoLog()
1924 GLsizei* length, GLchar* infolog) in s_glGetProgramInfoLog() argument
1928 ctx->m_glGetProgramInfoLog_enc(self, program, bufsize, length, infolog); in s_glGetProgramInfoLog()
Dgl2_enc.cpp2050 …tProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog_enc() argument
2082 stream->readback(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2083 if (useChecksum) checksumCalculator->addBuffer(infolog, __size_infolog); in glGetProgramInfoLog_enc()
2176 …GetShaderInfoLog_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog_enc() argument
2208 stream->readback(infolog, __size_infolog); in glGetShaderInfoLog_enc()
2209 if (useChecksum) checksumCalculator->addBuffer(infolog, __size_infolog); in glGetShaderInfoLog_enc()