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Searched refs:isCompressedFormat (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.h57 bool isCompressedFormat(GLenum internalformat);
DGLESv2Validation.cpp378 bool isCompressedFormat(GLenum internalformat) { in isCompressedFormat() function
DGL2Encoder.cpp4628 SET_ERROR_IF(tex && GLESv2Validation::isCompressedFormat(internalformat), in s_glGenerateMipmap()