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Searched refs:isContext (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
DeglDisplay.h77 bool isContext(EGLContext ctx);
DeglDisplay.cpp644 bool eglDisplay::isContext(EGLContext ctx) { in isContext() function in eglDisplay
Degl.cpp184 if (!(context) || !s_display.isContext((context))) { \
1430 if (!context || !s_display.isContext(context)) { in s_eglReleaseThreadImpl()