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Searched refs:isIndexedBindNoOp (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h247 …bool isIndexedBindNoOp(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
DGLClientState.cpp586 bool GLClientState::isIndexedBindNoOp(GLenum target, GLuint index, GLuint buffer, GLintptr offset, … in isIndexedBindNoOp() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3277 if (ctx->m_state->isIndexedBindNoOp(target, index, buffer, offset, size, 0, 0)) return; in s_glBindBufferRange()
3308 if (ctx->m_state->isIndexedBindNoOp(target, index, buffer, 0, size, 0, 0)) return; in s_glBindBufferBase()
3321 …if (m_state->isIndexedBindNoOp(target, index, buffer, offset, size, stride, effectiveStride)) retu… in doIndexedBufferBindEncodeCached()