Searched refs:isShader (Results 1 – 3 of 3) sorted by relevance
163 bool isShader(GLuint shader);
512 bool GLSharedGroup::isShader(GLuint shader) { in isShader() function in GLSharedGroup
1795 SET_ERROR_IF(!isProgram && !ctx->m_shared->isShader(program), GL_INVALID_VALUE); in s_glLinkProgram()