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Searched refs:isShader (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h163 bool isShader(GLuint shader);
DGLSharedGroup.cpp512 bool GLSharedGroup::isShader(GLuint shader) { in isShader() function in GLSharedGroup
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1795 SET_ERROR_IF(!isProgram && !ctx->m_shared->isShader(program), GL_INVALID_VALUE); in s_glLinkProgram()