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Searched refs:isVertexArrayObject (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h219 bool isVertexArrayObject(GLuint vao) const;
DGLClientState.cpp282 bool GLClientState::isVertexArrayObject(GLuint vao) const { in isVertexArrayObject() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2918 SET_ERROR_IF(!state->isVertexArrayObject(array), GL_INVALID_OPERATION); in s_glBindVertexArray()