Searched refs:is_long_press (Results 1 – 2 of 2) sorted by relevance
27 RecoveryUI::KeyAction CheckKey(int key, bool is_long_press) { in CheckKey() argument32 if (key == KEY_POWER && !is_long_press) { in CheckKey()37 return RecoveryUI::CheckKey(key, is_long_press); in CheckKey()
27 RecoveryUI::KeyAction CheckKey(int key, bool is_long_press) { in CheckKey() argument35 return RecoveryUI::CheckKey(key, is_long_press); in CheckKey()