Searched refs:mEglContext (Results 1 – 2 of 2) sorted by relevance
99 EGLContext mEglContext; variable
277 eglDestroyContext( mEglDisplay, mEglContext ); in free_gl_surface()384 if ( (mEglContext = eglCreateContext(mEglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT ) in init_gl_surface()390 if ( eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext) != EGL_TRUE ) in init_gl_surface()