Searched refs:mPixelBuf (Results 1 – 2 of 2) sorted by relevance
101 uint8_t* mPixelBuf;// = new uint8_t[width * height * kGlBytesPerPixel];; variable
145 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf); in render()504 delete mPixelBuf; in stopDevice()528 mPixelBuf = new uint8_t[width * height * kGlBytesPerPixel]; in produceFrame()543 rgba8888_to_nv21(mPixelBuf, currentFrame, mFrameWidth, mFrameHeight); in fillBuffer()