Searched refs:mSceneX (Results 1 – 3 of 3) sorted by relevance
72 mSceneX = (x + mOffsetX + mHandshakeX) / mMapDiv; in setReadoutPixel()74 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()93 mSceneX++; in getPixelElectrons()134 int mSceneX; variable
91 int mSceneX; variable
317 mSceneX = (x + mOffsetX + mHandshakeX) / mMapDiv; in setReadoutPixel()319 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()334 mSceneX++; in getPixelElectrons()