Searched refs:mSceneY (Results 1 – 3 of 3) sorted by relevance
73 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()74 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()135 int mSceneY; variable
92 int mSceneY; variable
318 mSceneY = (y + mOffsetY + mHandshakeY) / mMapDiv; in setReadoutPixel()319 mSceneIdx = mSceneY * kSceneWidth + mSceneX; in setReadoutPixel()