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Searched refs:mVbuf (Results 1 – 2 of 2) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
DYUVConverter.cpp405 createYUVGLFullscreenQuad(&mVbuf, &mIbuf, width, ywidth); in YUVConverter()
443 mVbuf, mIbuf, in drawConvert()
468 if (mVbuf) s_gles2.glDeleteBuffers(1, &mVbuf); in ~YUVConverter()
DYUVConverter.h63 GLuint mVbuf = 0; variable