Searched refs:m_buffers (Results 1 – 2 of 2) sorted by relevance
187 m_buffers.clear(); in ~GLSharedGroup()189 clearObjectMap(m_buffers); in ~GLSharedGroup()208 return findObjectOrDefault(m_buffers, bufferId); in getBufferData()219 m_buffers[bufferId] = new BufferData(size, data); in addBufferData()226 BufferData* currentBuffer = findObjectOrDefault(m_buffers, bufferId); in updateBufferData()230 m_buffers[bufferId] = new BufferData(size, data); in updateBufferData()237 BufferData* data = findObjectOrDefault(m_buffers, bufferId); in setBufferUsage()243 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in setBufferMapped()251 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in getBufferUsage()259 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in isBufferMapped()[all …]
123 std::map<GLuint, BufferData*> m_buffers; variable