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Searched refs:m_fixedBuffer (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp581 indices = &buf->m_fixedBuffer[(GLintptr)indices]; in s_glDrawElements()
593 ctx->m_fixedBuffer.resize(glSizeof(type) * count); in s_glDrawElements()
594 adjustedIndices = ctx->m_fixedBuffer.data(); in s_glDrawElements()
604 ctx->m_fixedBuffer.resize(glSizeof(type) * count); in s_glDrawElements()
605 adjustedIndices = ctx->m_fixedBuffer.data(); in s_glDrawElements()
615 ctx->m_fixedBuffer.resize(glSizeof(type) * count); in s_glDrawElements()
616 adjustedIndices = ctx->m_fixedBuffer.data(); in s_glDrawElements()
DGLEncoder.h57 std::vector<char> m_fixedBuffer; variable
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp29 m_fixedBuffer.resize(size); in BufferData()
33 memcpy(m_fixedBuffer.data(), data, size); in BufferData()
276 memcpy(&buf->m_fixedBuffer[offset], data, size); in subUpdateBufferData()
DGLSharedGroup.h60 std::vector<char> m_fixedBuffer; // actual buffer is shadowed here member
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1125 m_fixedBuffer.resize(glSizeof(type) * count); in recenterIndices()
1126 adjustedIndices = m_fixedBuffer.data(); in recenterIndices()
1378 indices = &buf->m_fixedBuffer[offset]; in s_glDrawElements()
1493 indices = &buf->m_fixedBuffer[offset]; in s_glDrawElementsNullAEMU()
2947 char* bits = &buf->m_fixedBuffer[offset]; in s_glMapBufferRangeAEMUImpl()
3058 memcpy(&buf->m_fixedBuffer[buf->m_mappedOffset], in s_glUnmapBuffer()
3076 &buf->m_fixedBuffer[buf->m_mappedOffset], in s_glUnmapBuffer()
3085 &buf->m_fixedBuffer[buf->m_mappedOffset], in s_glUnmapBuffer()
3126 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()
3133 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()
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DGL2Encoder.h140 std::vector<char> m_fixedBuffer; variable