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Searched refs:m_indexedTransformFeedbackBuffers (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp468 sClearIndexedBufferBinding(id, m_indexedTransformFeedbackBuffers); in unBindBuffer()
526 m_indexedTransformFeedbackBuffers[index].buffer = buffer; in bindIndexedBuffer()
527 m_indexedTransformFeedbackBuffers[index].offset = offset; in bindIndexedBuffer()
528 m_indexedTransformFeedbackBuffers[index].size = size; in bindIndexedBuffer()
529 m_indexedTransformFeedbackBuffers[index].stride = stride; in bindIndexedBuffer()
563 return m_indexedTransformFeedbackBuffers.size(); in getMaxIndexedBufferBindings()
594 return m_indexedTransformFeedbackBuffers[index].buffer == buffer && in isIndexedBindNoOp()
595 m_indexedTransformFeedbackBuffers[index].offset == offset && in isIndexedBindNoOp()
596 m_indexedTransformFeedbackBuffers[index].size == size && in isIndexedBindNoOp()
597 m_indexedTransformFeedbackBuffers[index].stride == stride; in isIndexedBindNoOp()
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DGLClientState.h485 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers; variable