Searched refs:m_indexedUniformBuffers (Results 1 – 2 of 2) sorted by relevance
469 sClearIndexedBufferBinding(id, m_indexedUniformBuffers); in unBindBuffer()532 m_indexedUniformBuffers[index].buffer = buffer; in bindIndexedBuffer()533 m_indexedUniformBuffers[index].offset = offset; in bindIndexedBuffer()534 m_indexedUniformBuffers[index].size = size; in bindIndexedBuffer()535 m_indexedUniformBuffers[index].stride = stride; in bindIndexedBuffer()565 return m_indexedUniformBuffers.size(); in getMaxIndexedBufferBindings()599 return m_indexedUniformBuffers[index].buffer == buffer && in isIndexedBindNoOp()600 m_indexedUniformBuffers[index].offset == offset && in isIndexedBindNoOp()601 m_indexedUniformBuffers[index].size == size && in isIndexedBindNoOp()602 m_indexedUniformBuffers[index].stride == stride; in isIndexedBindNoOp()[all …]
486 std::vector<BufferBinding> m_indexedUniformBuffers; variable