Searched refs:m_mapped (Results 1 – 3 of 3) sorted by relevance
23 BufferData::BufferData() : m_size(0), m_usage(0), m_mapped(false) {}; in BufferData()26 m_size(size), m_usage(0), m_mapped(false) { in BufferData()247 buf->m_mapped = mapped; in setBufferMapped()263 return buf->m_mapped; in isBufferMapped()
53 bool m_mapped; member
2597 return m_shared->getBufferData(buffer)->m_mapped; in isBufferMapped()2603 return buf->m_mapped; in isBufferTargetMapped()2984 RET_AND_SET_ERROR_IF(buf->m_mapped, GL_INVALID_OPERATION, NULL); in s_glMapBufferRange()2995 buf->m_mapped = true; in s_glMapBufferRange()3044 RET_AND_SET_ERROR_IF(!buf->m_mapped, GL_INVALID_OPERATION, GL_FALSE); in s_glUnmapBuffer()3091 buf->m_mapped = false; in s_glUnmapBuffer()3109 SET_ERROR_IF(!buf->m_mapped, GL_INVALID_OPERATION); in s_glFlushMappedBufferRange()3404 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteriv()3456 *params = buf ? (buf->m_mapped ? GL_TRUE : GL_FALSE) : GL_FALSE; in s_glGetBufferParameteri64v()3490 if (!buf || !buf->m_mapped) { *params = NULL; return; } in s_glGetBufferPointerv()