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Searched refs:m_max_3d_textureSize (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h125 GLint m_max_3d_textureSize; variable
DGL2Encoder.cpp88 m_max_3d_textureSize = 0; in GL2Encoder()
779 if (ctx->m_max_3d_textureSize != 0) { in s_glGetIntegerv()
780 *ptr = ctx->m_max_3d_textureSize; in s_glGetIntegerv()
783 ctx->m_max_3d_textureSize = *ptr; in s_glGetIntegerv()