Searched refs:m_max_colorAttachments (Results 1 – 2 of 2) sorted by relevance
130 GLint m_max_colorAttachments; variable
93 m_max_colorAttachments = 0; in GL2Encoder()833 if (ctx->m_max_colorAttachments != 0) { in s_glGetIntegerv()834 *ptr = ctx->m_max_colorAttachments; in s_glGetIntegerv()837 ctx->m_max_colorAttachments = *ptr; in s_glGetIntegerv()