Searched refs:m_max_drawBuffers (Results 1 – 2 of 2) sorted by relevance
131 GLint m_max_drawBuffers; variable
94 m_max_drawBuffers = 0; in GL2Encoder()843 if (ctx->m_max_drawBuffers != 0) { in s_glGetIntegerv()844 *ptr = ctx->m_max_drawBuffers; in s_glGetIntegerv()847 ctx->m_max_drawBuffers = *ptr; in s_glGetIntegerv()