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Searched refs:m_max_renderBufferSize (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h123 GLint m_max_renderBufferSize; variable
DGL2Encoder.cpp86 m_max_renderBufferSize = 0; in GL2Encoder()
763 if (ctx->m_max_renderBufferSize != 0) { in s_glGetIntegerv()
764 *ptr = ctx->m_max_renderBufferSize; in s_glGetIntegerv()
767 ctx->m_max_renderBufferSize = *ptr; in s_glGetIntegerv()