Searched refs:m_max_renderBufferSize (Results 1 – 2 of 2) sorted by relevance
123 GLint m_max_renderBufferSize; variable
86 m_max_renderBufferSize = 0; in GL2Encoder()763 if (ctx->m_max_renderBufferSize != 0) { in s_glGetIntegerv()764 *ptr = ctx->m_max_renderBufferSize; in s_glGetIntegerv()767 ctx->m_max_renderBufferSize = *ptr; in s_glGetIntegerv()