Searched refs:m_numIndexes (Results 1 – 2 of 2) sorted by relevance
38 ProgramData::ProgramData() : m_numIndexes(0), in ProgramData()45 m_numIndexes = numIndexes; in initProgramData()66 if (index >= m_numIndexes) return; in setIndexInfo()78 if (index >= m_numIndexes) return; in setIndexFlags()84 GLuint index = m_numIndexes; in getIndexForLocation()88 for (GLuint i = 0; i < m_numIndexes; ++i) { in getIndexForLocation()101 if (index < m_numIndexes) { in getTypeForLocation()110 for (GLint i = index + 1; i >= 0 && i < (GLint)m_numIndexes; i++) { in getNextSamplerUniform()134 for (GLuint i = 0; i < m_numIndexes; i++) { in setSamplerUniform()
78 GLuint m_numIndexes; variable