Searched refs:m_programs (Results 1 – 2 of 2) sorted by relevance
188 m_programs.clear(); in ~GLSharedGroup()190 clearObjectMap(m_programs); in ~GLSharedGroup()200 findObjectOrDefault(m_programs, obj) || in isShaderOrProgramObject()297 ProgramData* pData = findObjectOrDefault(m_programs, program); in addProgramData()302 m_programs[program] = new ProgramData(); in addProgramData()309 ProgramData* pData = findObjectOrDefault(m_programs, program); in initProgramData()319 ProgramData* pData = findObjectOrDefault(m_programs, program); in isProgramInitialized()343 ProgramData* pData = findObjectOrDefault(m_programs, program); in deleteProgramData()347 m_programs.erase(program); in deleteProgramData()367 ProgramData* pData = findObjectOrDefault(m_programs, program); in attachShader()[all …]
124 std::map<GLuint, ProgramData*> m_programs; variable