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Searched refs:m_shaderPrograms (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp192 clearObjectMap(m_shaderPrograms); in ~GLSharedGroup()
201 findObjectOrDefault(m_shaderPrograms, m_shaderProgramIdMap[obj])); in isShaderOrProgramObject()
330 findObjectOrDefault(m_shaderPrograms, m_shaderProgramIdMap[program]); in isProgramInitialized()
354 m_shaderPrograms, m_shaderProgramIdMap[program]); in deleteProgramData()
358 m_shaderPrograms.erase(m_shaderProgramIdMap[program]); in deleteProgramData()
441 m_shaderPrograms, m_shaderProgramIdMap[program]); in getProgramUniformType()
462 findObjectOrDefault(m_shaderPrograms, m_shaderProgramIdMap[program]); in isProgram()
483 m_shaderPrograms, in getNextSamplerUniform()
505 findObjectOrDefault(m_shaderPrograms, m_shaderProgramIdMap[program]); in setSamplerUniform()
574 m_shaderPrograms[currId] = data; in addNewShaderProgramData()
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DGLSharedGroup.h126 std::map<uint32_t, ShaderProgramData*> m_shaderPrograms; variable