Searched refs:m_ssbo_offset_align (Results 1 – 2 of 2) sorted by relevance
137 GLuint m_ssbo_offset_align; variable
102 m_ssbo_offset_align = 0; in GL2Encoder()787 if (ctx->m_ssbo_offset_align != 0) { in s_glGetIntegerv()788 *ptr = ctx->m_ssbo_offset_align; in s_glGetIntegerv()791 ctx->m_ssbo_offset_align = *ptr; in s_glGetIntegerv()