Searched refs:m_vaoMap (Results 1 – 2 of 2) sorted by relevance
218 if (m_vaoMap.find(name) != in addVertexArrayObject()219 m_vaoMap.end()) { in addVertexArrayObject()225 m_vaoMap.insert( in addVertexArrayObject()230 m_vaoMap.find(name)->second.attribState; in addVertexArrayObject()243 m_vaoMap.find(name)->second.bindingState; in addVertexArrayObject()255 if (m_vaoMap.find(name) == in removeVertexArrayObject()256 m_vaoMap.end()) { in removeVertexArrayObject()261 m_vaoMap.erase(name); in removeVertexArrayObject()265 if (m_vaoMap.find(name) == in setVertexArrayObject()266 m_vaoMap.end()) { in setVertexArrayObject()[all …]
454 VAOStateMap m_vaoMap; variable