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Searched refs:mapLayer (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/hwc2/
DEmuHWC2.cpp512 const auto mapLayer = mDevice.mLayers.find(layerId); in destroyLayer() local
513 if (mapLayer == mDevice.mLayers.end()) { in destroyLayer()
518 const auto layer = mapLayer->second; in destroyLayer()
519 mDevice.mLayers.erase(mapLayer); in destroyLayer()
1105 const auto mapLayer = mDevice.mLayers.find(layerId); in updateLayerZ() local
1106 if (mapLayer == mDevice.mLayers.end()) { in updateLayerZ()
1111 const auto layer = mapLayer->second; in updateLayerZ()
/device/google/cuttlefish/guest/hals/hwcomposer/cutf_cvm/
DHWC2.cpp598 const auto mapLayer = mDevice.mLayers.find(layerId); in destroyLayer() local
599 if (mapLayer == mDevice.mLayers.end()) { in destroyLayer()
604 const auto layer = mapLayer->second; in destroyLayer()
605 mDevice.mLayers.erase(mapLayer); in destroyLayer()
1019 const auto mapLayer = mDevice.mLayers.find(layerId); in updateLayerZ() local
1020 if (mapLayer == mDevice.mLayers.end()) { in updateLayerZ()
1025 const auto layer = mapLayer->second; in updateLayerZ()