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Searched refs:max_3d_texture_size (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp3936 GLint max_3d_texture_size; in s_glTexImage3D() local
3938 ctx->glGetIntegerv(ctx, GL_MAX_3D_TEXTURE_SIZE, &max_3d_texture_size); in s_glTexImage3D()
3941 SET_ERROR_IF(level > ilog2(max_3d_texture_size), GL_INVALID_VALUE); in s_glTexImage3D()
3947 SET_ERROR_IF(width > max_3d_texture_size, GL_INVALID_VALUE); in s_glTexImage3D()
3948 SET_ERROR_IF(height > max_3d_texture_size, GL_INVALID_VALUE); in s_glTexImage3D()
3949 SET_ERROR_IF(depth > max_3d_texture_size, GL_INVALID_VALUE); in s_glTexImage3D()
3994 GLint max_3d_texture_size; in s_glTexSubImage3D() local
3996 ctx->glGetIntegerv(ctx, GL_MAX_3D_TEXTURE_SIZE, &max_3d_texture_size); in s_glTexSubImage3D()
3999 SET_ERROR_IF(level > ilog2(max_3d_texture_size), GL_INVALID_VALUE); in s_glTexSubImage3D()