Searched refs:nextBufferSize (Results 1 – 1 of 1) sorted by relevance
296 int nextBufferSize = glStr.size() + 1; in rcGetGLString() local298 if (!buffer || nextBufferSize > bufferSize) in rcGetGLString()299 return -nextBufferSize; in rcGetGLString()301 snprintf((char*)buffer, nextBufferSize, "%s", glStr.c_str()); in rcGetGLString()302 return nextBufferSize; in rcGetGLString()